News
About
FAQ
Download
Tutorials
Featured Levels
Comments
Mupen Ini
Solo Levels
Multi Levels
Misc Mods
For Fun Mods
Translations
Action Blocks
Model Templates
Solo Levels
Multi Levels
Misc mods
Action Blocks
Levels
Levels
Levels
N64 Tools
N64 Other Game Mods
00 Agents
Message Board
Links
Submit Files
Email
|
Files - Solo Levels - K.I.L.L.E.R. vs Vendetta version 4.0
| K.I.L.L.E.R. vs Vendetta version 4.0 | | Johnny Thunder | | March 1, 2017 | | Solo Levels | | All | | Level: Ginez Silvo: K.I.L.L.E.R. vs Vendetta version 4.0 FINAL !!!
Modified Level: All levels and All Multiplayer Characters and levels
Author: Johnny Thunder (smashhacker16@outlook.es) (smashhacker16@gmail.com)
Gameshark Codes Required: It is not yet known
Comments:
Ginez Silvo: K.I.L.L.E.R. vs VENDETTA Is a new mod with a new story, Ginez Silvo, the main character, is a clone of his own boss: called '' ExplorerBusters ''
This story features characters from the game Army Men Sarge's Heroes, LEGO adventures, and created for me
Notes: 1 level have texture problems
Game Weapons Names: (Exclamation mark [!] Means it is new)
Knife
Throwing Knife
Walther PPK
Walther PPK (Silenced)
GS 995 X
Skorpion vz. 95
QUO-64
ZTX (9mm)
T7K Limited Edition
T7K (Silenced)
Thunder-X 50
M16 Assault Rifle
FOX-73
Shotgun
Automatic Shotgun (Rapid fire)
Hunting Rifle
Colt .44 Anaconda
Silver Gun
Silver PPK
Dense Silver PPK
Laser
Watch
Grenade Launcher
Bazzoka
Regressive Mine
Mine Proximity
Remote Mine
Detonator
Taser
Tank
Characters: (Exclamation mark [!] Means it is new)
Ginez Silvo: Character created by me
ExplorerBusters: Character created by me
Joseph Franco/Mr. Vendetta: Character created by me
Samantha Williams: Character created by me
General Plastro: From Army Men Sarge's Heroes
Franchesca Storm: Character created by me
Mozart Tannen: Character created by me
Sergeant ''Sarge'' Hawk: From Army Men Sarge's Heroes
Joshua Franco '''Walther PPK Stevenson: Character created by me (Inspiration in memory of Revolver Ocelot)
President Baron Vanth Kraic: Character created by me
Venom Punished: Character created by me (Inspiration in memory of Venom Snake)
Profesor Eliott Kirloy: from LEGO adventures
Levels (solo): (Exclamation mark [!] Means it is new)
Port
Factory
Aerodrome
Field 1
Base Tunnel Isla Sorna (B.T.I.S.) 1
3rd Quarter of K.I.L.L.E.R. (3QK)
Freighter
Field 2
Base Tunnel Isla Sorna (B.T.I.S.) 2
Forest
Warehouse
Highway
Prison
Presidential train of Costa Rica (P.T.C.R.)
Rainforest
Base
Volcano
Showdown
Research
China
Weapons in Multi: (Exclamation mark [!] Means it is new)
Rockets
Lasers
Silver Gun
Slappers Only
Pistols
Throwting Knives
Automatics
Power Weapons
Stealth Weapons
Grenades
Remote Mines
Grenade Launchers
Timed Mines
Proximity Mines
Multiplayer levels: (Exclamation mark [!] Means it is new)
Temple
Blue Complex!
Caves
Library
Forest
Showdown
Factory
B.I.T.S. (Base Tunnel of Isla Sorna)
Warehouse
Volcano
China
AND MORE!!!
The multiplayer works perfectly.
I'LL BE BACK
The final version 4.0, now with the original levels of GoldenEye, but with major changes, between the easy or difficult, it will be difficult to know the order of the story in this mod.
Here everything ends ... but not its legend and its adventure .. Ginez Silvo, the clone of ExplorerBusters, will return in: '' Ginez Silvo: The Adventure Continues ''
Very thanks to:
SubDrag, for creating the program GoldenEye Editor, because without this program, it would not have been possible to create this mod
| | 5728 | | 10.942686 Mb | |
|
|  |
Posted by Johnny Thunder April 4, 2017 9:56 am | Did you already have the patch put into the game? If you did not, try installing the Goldeneye Setup Editor or the Xdelta IU |
Posted by anonymous March 6, 2017 6:18 am | how do i get this to work on my emulator
|
Posted by Johnny Thunder February 28, 2017 10:50 am | Sorry for the incidents that have happened |
Posted by Johnny Thunder February 28, 2017 10:48 am | Sorry, I meant "Rey" |
Posted by Johnny Thunder February 28, 2017 10:46 am | Ladies and gentlemen, the problem is solved, I will upload the version 4.0 FINAL with the original levels of GoldenEye and not the levels of "King" or anyone else, but the original levels will have modifications in my way, will no longer have levels Of other people, if they like the idea, respond
|
Posted by rakieon64 February 28, 2017 2:39 am | Are you ever going to take responsibility or just blame it on a ex-friend and claim ignorance? Because right now you still include maps made by other users on this forum and taking credit of their work. I don't see any mention of Rey included in the readme or description. |
Posted by Johnny Thunder February 22, 2017 5:25 pm | Okay, I also hope this guy (my ex-friend), who is now just a buddy of my school, do not do something like that, bye |
Posted by Wreck February 22, 2017 5:20 pm | I think if other peoples work was reused in this project, than they should be given credit for what they had done. It's bad enough to take without asking them if it was alright, but not giving credit makes it worse.
I also find it strange that you only now mention a friend had helped you since people are claiming other custom missions were taken. No where else do I see you giving thanks to a friend for contributing to your project.
I seriously hope this will not be an issue once again in the future. |
Posted by Johnny Thunder February 22, 2017 4:40 pm | Well, but let's leave this problem out, I did not take those levels, it was my friend, or to be honest, my ex-friend |
Posted by rakieon64 February 22, 2017 12:15 pm | https://i.imgur.com/j9svIg1.png
@Johnny Thunder> you realize you've stolen maps from Rey? You're in no position to be claiming coincidence. |
Posted by rakieon64 February 22, 2017 8:58 am | This is made up of ripped off levels from other authors here (like Rey) and the re-texturing work is poor. You need to learn how to properly create textures that don't look like you opened MS Paint and drew over someone's face for glasses.
Please come back when you have learned not to steal from other users, and have purchased a copy of photoshop. |
Posted by February 18, 2017 3:09 am | You should be using GoldenEye 007 (U) [!] to generate a patch. This is why many people have had issues patching your hack. |
Posted by Johnny Thunder February 17, 2017 11:54 pm | yes, i using 007 - GoldenEye (USA) |
Posted by February 17, 2017 10:48 pm | Why are you not using GoldenEye 007 (U) [!] as a base rom? All patches uploaded here use GoldenEye 007 (U) [!] as a base rom, why are you using 007 - GoldenEye (USA)? |
Posted by Johnny Thunder February 17, 2017 10:55 am | I'm just new, and I just found out that the levels my friend made were not my friend's, but already they existed, I feel disappointed by my friend. I thought he had made the levels. I am sorry.
|
Posted by Johnny Thunder February 17, 2017 10:49 am | The levels I did were: Aerodrome (Runway), Field 1 (Surface 1), Forest (Statue), Warehouse (Archives), Prison (Depot), C.R.P.T. (Rainforest), Showdown (Cradle) and China (Egyptian), my friend did the rest when I was very seriously ill, I could hardly move, and my friend finished the project for me, that's all.
|
Posted by Johnny Thunder February 17, 2017 10:40 am | Sorry, but the idea was not mine, that level I modified my friend (Anonymous) and he showed me, including other levels, I did not know that it already existed, and unless I had copyrights, my friend thought to edit a level Of another person was of free will
|
Posted by Rey February 16, 2017 6:22 pm | I'm disappointed. I hope that you didn't take other peoples levels for this and slighty altered them. I seen the first level and it's identical to my old level called "The Chase". If you managed to change up textures and what not then I know your capable of better. |
Posted by Johnny Thunder February 15, 2017 9:35 pm | I do not know that, that does not happen to me
|
Posted by Dan February 15, 2017 9:11 pm | What file is this patch intended for? I tried using the Goldeneye [U] [1].z64 file to patch and it does not work. |
Posted by Johnny Thunder February 8, 2017 10:53 am | It would not be a bad idea, but I do not have any complete game files, what device do you use? Wii64 / Not 64 or Everdrive 64
no seria mala idea, pero yo no tengo ningun archivo del juego completo, que aparato utilizas? Wii64/Not 64 o el Everdrive 64 |
Posted by The Renegadist February 4, 2017 5:48 pm | Hey Johnny, I'm trying to test this on real consoles however the 100% completed save file I am using doesn't work. Can you upload your completed save file and post it in the comments so I can continue testing the other levels? Thanks! |
Posted by Johnny Thunder January 31, 2017 10:27 pm | English:If they need help, I can put up assessments or videos of the mod
Spanish:si necesitan ayuda, yo puedo poner asesorias o videos del mod |
Posted by Johnny Thunder January 31, 2017 5:17 pm | Yep, my mod, and aside, I create a trailer of the game
https://www.youtube.com/watch?v=2YZR31xODOU |
|
Blood Patch Japanese Temple Doom-Style Looking Aiming Down Sights Dual Eyes Cooperative GoldenEye 2.0 Custom Music Hill Base Satellite Control Bunker 2 Retract Hotel
Perfect Dark Real Gun Names Perfect Dark Plus DataDyne Compound GoldenEye X 2X Weapons No Reloads Plus Perfect Dark XBLA mp3s Darks Corp Music Perfect Dark Soundfont Landing Zone Trilogy Weather Selector Multi
Dino Valley Test Map Froggy Haze Rainbow Road Big Donut Moon-Station Test Track
None Yet!
None Yet!
Library Mission GoldenEye X GoldenEye Setup Editor 3.0 Counter-Strike Map Pack 1.2 Classic Nintendo Maps Mupen64 Ini Goldfinger 64 GoldenEye Setup Editor Windows Theme Silo Mission All Solo's in Multi (with Weather)
GoldenEye X All Solo's in Multi (with Weather) Kakariko Village dataDyne Facility - Stealth Area 51: Secret Agent CI Training Gun Names GE Weapons Multi Japanese with Eng Text Carrington Villa CS Crash Site CS
Rainbow Road Test Track Big Donut Moon-Station Froggy Haze Test Map Dino Valley
None Yet!
None Yet!
|