Header

Main
News
About

Editor
FAQ
Download
Tutorials
Dev Blog
Wiki

Files
Featured Levels
Comments
Mupen Ini


GE Files
Solo Levels
Multi Levels
Misc Mods
Translations
Action Blocks

PD Files
Solo Levels
Multi Levels
Misc mods
Action Blocks

N64 Extra Files
N64 Tools

GE Pictures
Screenshots

PD Pictures
Screenshots

Videos (internal)
Solo Videos
Multi Videos
Misc Videos

Videos (external)
Solo Videos
Multi Videos
Misc Videos
Just For Fun

Community
00 Agents
Message Board
Goldfinger 64
Links
Chat


Contact
Submit Files
Email

00 Agent Dossier - monkeyface

AgentMonkeyface
Recon Photo
BioLatecomer to the Goldeneye hacking scene, but determined to bring interesting missions and maps to the game. The low-polygon days of gaming is the impressionist era, and we are the monstrous children of Ian Flemming and Claude Monet!
Last Known WhereaboutsSweden
RankAgent
Finished ProjectsAll Bonds
Counter-Strike Map Pack
Ice World
Multi Character:The helicopter pilot, due to a fascination of head gear and Dwayne face.
Favorite Classic Solo Level:Facility. Deep within the beast you'll find the hissing canisters. There are so many different styles and strategies you can apply to this map.
Favorite Classic Multi Level:Complex. Haunting sky and multi-coloured corridors.
Favorite New Solo Level:Island, the vistas alone make this map. But Office made me realize the potentials and is the first map that really inspired me.
Favorite New Multi Level:Explosives on Block Fort.
Favorite Weapon:Proximity mines
Best GoldenEye Story:The times I played it with my best friend, we'd always come up with different scenarios and our own rules. Not so much of a story, but certainly the best experience a game can give. Also, the times we played with DK mode and slapped around those big bobbing heads. That's interactive poetry.
Heard about GoldenEye Editing:Maybe I found out about it after searching for online play. One site led to another. After seeing the Editor I was stuck.
Advice for Future GoldenEye Editors:Keep at it. There's plenty of time. Realize that the age of the game or the amount of polygons doesn't matter, what matters is that it plays good and is fun to create and experience.
Upcoming Projects:Goldfinger 64.




Latest GE Files
GoldenEye Spanish V1.2
Warehouse
Infiltration
Sahara Prison
Base
Havana Streets
Bunker Escapades
Belgium Cave Base
Secret Hideaway
Nigeria Forest

Latest PD Files
Deep Sea X Teleport Edition
GoldenEye X
dataDyne Warehouse - Cessation
dataDyne Facility - Stealth
G5 Base
All Solos in Multi
Area 51: Secret Agent
Kakariko Village
GE Classic Guns in PD
Japanese with Eng Text

Most Popular GE
GoldenEye/PD Editor 2.4/1.0
Silo Mission
Mupen64 Ini
Counter-Strike Map Pack
BK Map Pack 1
Library Mission
Beta Conversion
Complex Mission
Cliff Base
Nitro Surface

Most Popular PD
GoldenEye X
Kakariko Village
CI Training Gun Names
GE Weapons Multi
Carrington Villa CS
Crash Site CS
Japanese with Eng Text
GE Classic Guns in PD
Area 51: Secret Agent
All Solos in Multi