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| Skedar and Villa Multi Zoinkity brings us one of the best multi levels from Perfect Dark, Skedar, with a stunning new touch - the beta drawbridge from Perfect Dark, fully functional in GoldenEye. Then KodeZ brings us the quick-paced and lovely Villa cs level. These level will make for some serious GoldenEye action. |
May 17, 2008 12:46 am | SubDrag
| April 26, 2008 1:50 am | SubDrag
His first thing submitted is the ice world level from Counterstrike, ported to GoldenEye. Second, there's been clamoring for a serious All Bonds patch, and he has made one that goes far beyond Rares, even including Daniel Craig.
| April 1, 2008 12:51 am | SubDrag
GERage has submitted a fun silo level, and the second of his Janus levels, called Janus Silo. We also get to see an alternate Bunker, Bunker 3 and a quick hack that has Rare's Statue and Cradle multi.
| March 12, 2008 1:59 am | SubDrag
We have been lucky to have BMW give us not only the first map (#0) Library mission, but also the 100th map, a brand new level, completely from scratch using the Hammer editor, called Courtyard. Also, new is a bug reporting system for the GoldenEye Setup Editor, where you can register for bugs, see what I respond and see them closed. Please use this to document bugs or things you want enhanced.
| February 17, 2008 11:15 pm | SubDrag
Dragonsbrethren has swiftly created the first ever mission called Office (and multi map too!) straight from the Hammer editor. This proves the concept is very possible and easy to do, and hopefully many will take up the Hammer editor and make some GE maps. It also means levels from other games it may be possible to import into GE.
| February 16, 2008 8:22 pm | SubDrag
I had the opportunity to interview Duncan Botwood, and it was fascinating. Check it out.
| February 13, 2008 2:52 am | SubDrag
Thanks to community support, we've been able to put together a tutorial on how to take a level from the Hammer editor and bring it into GoldenEye. This spectacular development should bring quick and new levels with alacrity. You will first need to grab the latest editor (with some fixes for this process): Fixed Feb. 12 2008. Now check out the tutorial: Hammer Editor Tutorial . Here's a sample if you want to try and follow the tutorial (thanks to BillyGlenn).
| January 6, 2008 11:42 pm | SubDrag
Today marks the release of GoldenEye Setup Editor 2.2. First of all, it has switched to Visual Studio 2008, so once you download it, you will need to install the VS2008 Redist. Editor 2.2 adds a new Project mode, which lets you view, save, and open Projects (and not just setup files). Timed to be released at the same time, is the PD Level Viewer Pak. Once installed (after Setup Editor 2.2 is installed), it will let the user open up all of the PD levels in the GoldenEye Setup Editor, and navigate around as well as view the original PD Pad locations. Similarly, there's a tutorial on the new Project mode.
| January 1, 2008 10:11 pm | SubDrag
Zoinkity has released his Chicago multi port from Perfect Dark, currently for multiplayer. Also, Mark Kane, a newcomer to the scene was able to clip the Dam Island so that it was playable. Expect more great levels to come soon.
| December 22, 2007 11:00 pm | SubDrag
We've just released Fortress Upper, letting you play in the top portion of Fortress. It's an exciting base type level, with the possibility of "hold the golden gun room", 2 v 2, etc. We've also seen the arrival of GERage, making two new levels, the multi Fuel Dump and the modified Facility level called Janus Nuclear Facility. Keep on submitting those levels and playing with the editor, posting on the forums if you are confused or need help.
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Latest
Bunker 1.5 Ravine Multi All Bonds Ice World Control Multi Janus Silo Statue and Cradle multi Bunker 3 Courtyard How to Clip Stairs
Silo Mission Goldeneye Setup Editor 2.2 Library Mission Complex Mission BK Map Pack 1 New Multis Package Beta Conversion Jiggy Paradise Block Fort Almond Temple
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